Roblox Corporation $RBLX - A Valuation on 30th June 2021
The Roblox platform has enjoyed explosive growth over the last few years. Network effects will help retain and obtain users, while economies of scale will push margins above the industry average.
Robox develops and operates an online entertainment and gaming platform that allows users to program and play games created by other users. The company has three main products:
Roblox Client — an application that allows users to explore 3D digital worlds.
Roblox Studio — a toolset that allows developers and creators to build, publish, and operate 3D experiences and other content.
Roblox Cloud — a solution that provides services and infrastructure to power the human co-experience platform.
The company serves users globally but still gets most of its revenue from North America (68.4%) and Europe (18.8%).
The Company
Market Cap = $48.4B
Total Debt = $228.7M
Cash & Equivalents = $1.60B
Enterprise Value = $47.18B
Shares Outstanding = 569.83
EV/Sales (LTM) = 40.9x
David Baszucki and Erik Cassel created the platform in 2004, and they released it in 2006. As the co-founders didn't have any interest in press coverage, the company was relatively small. It remained lost amongst the many platforms released o…